Your operation doesn't stop.
Not even under attack.

Permanent mitigation at the network edge, included at no extra cost on every plan — for applications, websites, and Minecraft servers.

PROTECTION

Anti-DDoS that never sleeps

Verone's entire network sits behind permanent mitigation. Attacks die at the network edge — before they ever touch your server.

5.2 Tbps

mitigation capacity

< 3s

to start mitigating

L3 · L4 · L7

layers protected

100%

of plans include protection

How the attack dies before reaching you

  1. 01

    Continuous detection

    Real-time traffic analysis, 24/7, across the entire network edge. Anomalous patterns are flagged in seconds.

  2. 02

    Edge filtering

    Malicious traffic is diverted to scrubbing centers and dropped before it touches your machine.

  3. 03

    Only clean traffic gets through

    Legitimate players and users stay connected — no lag, no downtime, no idea an attack even happened.

verone-edge — mitigation

$ verone-edge --monitor

⚠ 412 Gbps UDP flood detected

✓ Mitigated at the edge in 1.8s

✓ 0 players disconnected

Protection built for applications

APIs, databases and sites stay up even under volumetric or layer-7 attacks — without false positives blocking your own users.

Game-aware filters

Generic mitigation doesn't understand Minecraft. Our filters recognize the game protocol and block handshake floods, query floods and bots — without kicking real players.

Reference network figures. Protection included on every plan at no extra cost.

Get your project online today

Provisioning in seconds, support that replies, and the stability your app deserves.