How Anti-DDoS works
Verone Cloud's Anti-DDoS protection, included on every plan.
Verone's entire network sits behind permanent anti-DDoS mitigation. Attacks are filtered at the network edge — before ever touching your server — at no extra cost on any plan.
Reference numbers
| Metric | Value |
|---|---|
| Mitigation capacity | 5.2 Tbps |
| Time to start mitigating | < 3s |
| Layers protected | L3 · L4 · L7 |
| Plans with protection included | 100% |
How the attack gets filtered
- Continuous detection — real-time traffic analysis, 24/7, across the entire network edge.
- Edge filtering — malicious traffic is diverted to scrubbing centers and dropped before reaching your machine.
- Only clean traffic gets through — legitimate users and players stay connected, with no idea an attack happened.
Minecraft servers get filters that recognize the game protocol, blocking handshake floods, query floods, and bots without kicking real players.
Network protection doesn't replace firewall, authentication, updates, and other security measures inside your server. In situations posing risk to the infrastructure, Verone may apply a temporary block (null-route) to an IP under attack — see the Terms of Use for full details.